- Type
- Generative AI research company
- Founded
- September 2021, Palo Alto, California
- Founders
- Amit Jain, Alex Yu, Alberto Taiuti
- Key products
- Dream Machine, Genie, Ray2, Ray3, Luma Agents
- Funding
- US$1.1 billion raised; valued above US$4 billion (2025)
- Related
- Sora, Veo, Seedance, Runway
- Type
- Generative AI research company
- Founded
- September 2021, Palo Alto, California
- Founders
- Amit Jain, Alex Yu, Alberto Taiuti
- Key products
- Dream Machine, Genie, Ray2, Ray3, Luma Agents
- Funding
- US$1.1 billion raised; valued above US$4 billion (2025)
- Related
- Sora, Veo, Seedance, Runway
History
Luma AI was founded in September 2021 by Amit Jain, a former Apple engineer who worked on the passthrough feature of the Apple Vision Pro and on integrating the first LiDAR sensors into the iPhone, together with Alex Yu and Alberto Taiuti. Its earliest products centred on neural radiance fields, a technique for capturing real-world objects and scenes in three dimensions; a free iPhone capture app served both as a product and as a way to gather training data, followed by Genie, a text-to-3D model that attracted tens of thousands of users.[7]
The consumer breakthrough came on 12 June 2024 with Dream Machine, a text-to-video model that turned prompts and still images into short clips and became one of the most widely shared video-generation tools of the year, alongside OpenAI's Sora. A developer API followed in September 2024, and in December 2024 the company raised a US$90 million round led by Amazon and AMD.[3][7]
The Ray series arrived in 2025: Ray2 in January, a partnership with Saudi technology company HUMAIN in May, and Ray3 on 18 September 2025, which Luma billed as the world's first reasoning video model and the first to generate true high-dynamic-range video for professional use. In November 2025 Luma raised a US$900 million Series C led by HUMAIN — a company owned by Saudi Arabia's Public Investment Fund — with participation from AMD's venture arm, valuing Luma above US$4 billion, alongside the announcement of Project Halo, a two-gigawatt AI supercluster in Saudi Arabia.[2][4][7]
Luma kept shipping through 2026: Ray3.14 in January brought native 1080p output at lower cost and higher speed, Ray3.2 in June added finer creative control, and the company refocused its products around Luma Agents — creative agents that coordinate multiple image and video models, including third-party systems such as ByteDance's Seedance 2.5, across a production workflow.[5][6]
Technology
Luma describes its research goal as "unified intelligence" — multimodal foundation models that generate, understand and operate on visual content. The Ray models accept text, images and video as inputs and apply a reasoning step before generation; Ray3 outputs high-dynamic-range video suitable for professional post-production, and the company says it can be directed in ways that resemble directing a camera crew. Distribution runs through a web application, a developer API and integrations including Adobe Firefly.[2][4][6]
Applications and impact
The technology is used in advertising, film and social media production. Agencies including Germany's Serviceplan Group adopted the platform in 2026, and a South African agency produced a Mazda commercial using Luma Agents. Luma says Dream Machine has served more than 30 million users, and its US$900 million raise illustrates both investor appetite for video generation and the rise of sovereign AI programmes in which states fund domestic compute and model capacity — the round was led by a Saudi state-owned investor. Luma competes with OpenAI's Sora, Google's Veo, Kuaishou's Kling AI and ByteDance's Seedance in an increasingly crowded video-generation market.[1][2][7]
>See Also
Malaysia's creative and digital content sector — advertising agencies, animation and post-production studios, and a large freelancer base producing short-form video — intersects directly with the tools Luma builds. The Malaysia Digital Economy Corporation (MDEC) has long treated digital content as a priority growth area, and local teams increasingly use generative video for storyboards, concept work, campaign drafts and Bahasa Melayu or Chinese-language content. For Malaysian studios, access to foreign frontier models through APIs lowers production costs, but it also raises questions about dependency on overseas model providers and about preserving local creative identity — themes echoed in the Ministry of Digital's AI Nation 2030 agenda, which pairs adoption targets with capacity-building for local talent.[8]
References
- ↑Luma AI. (2026). Luma — official website and news. https://lumalabs.ai/
- ↑CNBC. (2025, November 19). Luma AI raises $900 million in funding led by Saudi AI firm Humain. https://www.cnbc.com/2025/11/19/luma-ai-raises-900-million-in-funding-led-by-saudi-ai-firm-humain.html
- ↑Wikipedia. Dream Machine (text-to-video model). https://en.wikipedia.org/wiki/Dream_Machine_(text-to-video_model)
- ↑Luma AI. (2025, September 18). Luma AI launches Ray3. https://lumalabs.ai/news/ray3
- ↑Luma AI. (2026, January 26). Ray3.14 is here: Native 1080p, 3x cheaper and 4x faster. https://lumalabs.ai/news/ray3_14
- ↑Luma AI. (2026, June 9). Luma Introduces Ray3.2 Model & API. https://lumalabs.ai/news/introducing-ray-3-2
- ↑Silicon Valley Investclub. (2025). Luma AI — company profile. https://siliconvalleyinvestclub.com/companies/luma-ai/
- ↑Malaysia Digital Economy Corporation (MDEC). (2026). Official website. https://www.mdec.my/